Basics
Core concepts for using Scriptling from Go applications. After the basic setup, focused fragments assume the same initialized p; standalone examples repeat setup only when registration or lifecycle is relevant.
Creating an Interpreter
Basic Setup
package main
import (
"fmt"
"github.com/paularlott/scriptling"
"github.com/paularlott/scriptling/stdlib"
)
func main() {
// Create interpreter
p := scriptling.New()
// Register standard libraries
stdlib.RegisterAll(p)
// Execute Scriptling code
_, err := p.Eval(`x = 5 + 3`)
if err != nil {
fmt.Println("Error:", err)
}
}With Context and Timeout
import (
"context"
"time"
)
// Create context with timeout
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
// Evaluate with context
result, err := p.EvalWithContext(ctx, `
# Long-running operation
total = 0
for i in range(1000000):
total += i
`)
// Call function with context
result, err := p.CallFunctionWithContext(ctx, "process_data", data)Executing Code
Simple Execution
// Single line
result, err := p.Eval("x = 42")
// Multi-line script
script := `
def fibonacci(n):
if n <= 1:
return n
return fibonacci(n - 1) + fibonacci(n - 2)
result = fibonacci(10)
`
result, err := p.Eval(script)Script Files
// Read and execute a script file
result, err := p.EvalFile("script.py")Error messages from EvalFile include the filename automatically.
Variable Exchange
Set Variables from Go
// Simple types
p.SetVar("api_base", "https://api.example.com")
p.SetVar("timeout", 30)
p.SetVar("enabled", true)
// Complex types
p.SetVar("config", map[string]interface{}{
"host": "localhost",
"port": 8080,
"debug": true,
})
// Lists
p.SetVar("items", []interface{}{1, 2, 3, 4, 5})Get Variables from Scriptling
p.Eval(`result = 42`)
// Using convenience methods (recommended)
if value, err := p.GetVarAsInt("result"); err == nil {
fmt.Printf("result = %d\n", value)
}
if name, err := p.GetVarAsString("name"); err == nil {
fmt.Printf("name = %s\n", name)
}
if enabled, err := p.GetVarAsBool("enabled"); err == nil {
fmt.Printf("enabled = %t\n", enabled)
}
// Complex types
if config, err := p.GetVarAsDict("config"); err == nil {
if host, ok := config["host"]; ok {
fmt.Printf("Host: %s\n", host.Inspect())
}
}
// Lists
if items, err := p.GetVarAsList("items"); err == nil {
for i, item := range items {
fmt.Printf("items[%d] = %s\n", i, item.Inspect())
}
}
// Sets
if s, err := p.GetVarAsSet("my_set"); err == nil {
fmt.Printf("set has %d elements\n", len(s.Elements))
}
// Tuples
if elems, err := p.GetVarAsTuple("my_tuple"); err == nil {
for i, el := range elems {
fmt.Printf("tuple[%d] = %s\n", i, el.Inspect())
}
}Inspect and Modify the Environment
// List names in lexical order. Only the injected "import" key is omitted;
// other globals, including imported bindings and dunder names, may appear.
names := p.ListVars()
fmt.Println("Variables:", names)
// Remove a variable
p.UnsetVar("temp_result")Converted and Raw Object Access
GetVar converts a Scriptling value to its Go representation and reports lookup failures as an object.Object error:
value, objErr := p.GetVar("result")
if objErr != nil {
fmt.Println("Lookup failed:", objErr.Inspect())
} else {
fmt.Printf("Go value: %T(%v)\n", value, value)
}Use GetVarAsObject when you need the original Scriptling object. Unlike GetVar and the typed convenience methods, its second return value is a Go error:
obj, err := p.GetVarAsObject("result")
if err != nil {
fmt.Println("Lookup failed:", err)
} else {
switch value := obj.(type) {
case *object.Integer:
fmt.Printf("Integer: %d\n", value.IntValue())
case *object.String:
fmt.Printf("String: %s\n", value.StringValue())
case *object.Dict:
fmt.Printf("Dict with %d keys\n", len(value.Pairs))
}
}Calling Functions
Call Script Functions from Go
// Define function in script
p.Eval(`
def greet(name, greeting="Hello"):
return greeting + ", " + name + "!"
`)
// Call with positional arguments
result, err := p.CallFunction("greet", "Alice")
// Returns: "Hello, Alice!"
// Call with multiple arguments
result, err := p.CallFunction("greet", "Bob", "Hi")
// Returns: "Hi, Bob!"Get Return Values
result, err := p.CallFunction("calculate", 10, 20)
if err != nil {
log.Fatal(err)
}
// Convert result to Go type
if val, err := result.AsInt(); err == nil {
fmt.Printf("Result: %d\n", val)
}
if val, err := result.AsString(); err == nil {
fmt.Printf("Result: %s\n", val)
}
if val, err := result.AsBool(); err == nil {
fmt.Printf("Result: %t\n", val)
}Output Capture
Capture Print Output
p := scriptling.New()
p.EnableOutputCapture()
p.Eval(`
print("Line 1")
print("Line 2")
`)
output := p.GetOutput() // "Line 1\nLine 2\n" (also clears the buffer)Custom Output Writer
import "bytes"
var buf bytes.Buffer
p.SetOutputWriter(&buf)
p.Eval(`print("Hello")`)
fmt.Println(buf.String()) // "Hello\n"Program Cache
Every script the interpreter runs is parsed and compiled once and kept in a process-wide cache, so evaluating the same source again skips both steps. The cache is shared by all interpreter instances in the process and is bounded by a memory budget of 64 MiB by default; when it fills, the least recently used programs are dropped and simply parsed again on their next use. An undersized budget costs time, never correctness.
Set the Budget
// Allow 256 MiB of parsed scripts; useful for hosts that run many distinct scripts.
scriptling.SetProgramCacheMaxBytes(256 << 20)
// Remove the limit entirely.
scriptling.SetProgramCacheMaxBytes(0)
// Back to the default.
scriptling.SetProgramCacheMaxBytes(scriptling.DefaultProgramCacheMaxBytes)Lowering the budget evicts programs immediately. Set it once at startup, before scripts run.
Check Whether It Fits
Hit and miss counts tell you whether the budget suits your set of scripts. A miss rate that stays high on a long-running host, together with evictions, means scripts are being re-parsed because they no longer fit.
stats := scriptling.GetProgramCacheStats()
fmt.Printf("%d programs, %d of %d bytes, hits=%d misses=%d evictions=%d\n",
stats.Entries, stats.UsedBytes, stats.MaxBytes,
stats.Hits, stats.Misses, stats.Evictions)MaxBytes is 0 when the byte limit is off.
Script Resource Limits
A host that runs scripts written by other people needs two ceilings that a per-script timeout does not give it: how far one script can fan out, and how much memory the scripts can hold between them. Both are process-wide settings, set once at startup, and neither adds any cost to the evaluator’s hot path.
Cap Fan-Out
max_parallel is a request from the script. The host decides the ceiling:
import (
"github.com/paularlott/scriptling/extlibs"
scriptlingai "github.com/paularlott/scriptling/extlibs/ai"
)
// client.Pipeline, completion_parallel and ask_parallel
scriptlingai.SetMaxParallelLimit(10)
// requests.parallel
extlibs.SetRequestsMaxParallelLimit(10)A script that asks for max_parallel=50 under a ceiling of 10 gets 10; nothing
is raised, because the ceiling is the host’s resource policy rather than a
script error. A ceiling of 0 removes it. The check is one atomic load when a
pipeline or batch is created.
Limit Memory
Go cannot attribute heap memory to one interpreter without accounting on every allocation, which would slow every script. The memory guard therefore works at process level: a single goroutine samples the heap on a timer, and while the heap stays above the ceiling after a garbage collection it cancels the most recently started script. Shedding newest-first protects work that was already within budget from a newcomer that is not.
// Cancel the newest running script while heap objects exceed 384 MiB.
scriptling.SetMemoryLimit(384 << 20)
// Disable.
scriptling.SetMemoryLimit(0)A cancelled script’s evaluation returns an error containing
memory limit exceeded, and context.Cause on its context is
scriptling.ErrMemoryLimitExceeded. The ceiling applies to the whole
process, so set it well above the host’s own baseline heap, typically around
three quarters of the container’s memory allocation; a ceiling below the
baseline cancels every script as soon as it starts.
scriptling.GetMemoryLimitStats() reports the configured limit, the heap at
the last sample, how many scripts are running and how many the guard has
cancelled since the process started. A cancellation count that keeps rising on
a host with a sensible ceiling means some script holds far more than it should,
and the limit is doing its job.
Library Management
Register Libraries
Libraries are not available to scripts unless you register them. Register all standard libraries with a single call:
import "github.com/paularlott/scriptling/stdlib"
stdlib.RegisterAll(p)Extended and scriptling.* libraries are registered individually, and filesystem libraries take an allowedPaths argument for access control. See Library Registration for the complete list of libraries and their registration functions.
Programmatic Import
// Import libraries before executing scripts
p.Import("json")
p.Import("math")
// Now use libraries in scripts without import statements
p.Eval(`
data = json.dumps({"numbers": [1, 2, 3]})
result = math.sqrt(16)
`)Interpreter Lifecycle
An interpreter is stateful: globals, functions, classes, and imported bindings persist across Eval calls. Reuse it unchanged only when those calls belong to the same logical script session.
For independent sequential jobs, preserve registrations but clear script state before the next job:
if _, err := p.Eval(firstJob); err != nil {
return err
}
p.Reset() // also clears captured output; imports load again on demand
if _, err := p.Eval(nextJob); err != nil {
return err
}Use ResetEnv("name", "config") when selected bindings should survive; the injected import builtin is always retained. Use Clone() when each request, tenant, or concurrent job needs a fresh environment based on the same registrations.
Cloning Interpreters
Create an isolated interpreter that shares library registrations but has a fresh environment. Useful for per-request or multi-tenant isolation:
// Set up a template interpreter once
template := scriptling.New()
stdlib.RegisterAll(template)
template.RegisterScriptLibrary("mylib", myLibScript)
// Per-request: clone gives a fresh env with the same libraries available
handler := func(w http.ResponseWriter, r *http.Request) {
p := template.Clone()
p.SetVar("request_id", r.Header.Get("X-Request-ID"))
result, err := p.EvalFile("handler.py")
// ...
}Each clone re-evaluates script libraries on first import, so no mutable state (counters, caches) is shared between clones.
Library Loading
Use the libloader package for flexible library loading:
import "github.com/paularlott/scriptling/libloader"
// Load libraries from filesystem (Python-style folder structure)
loader := libloader.NewFilesystem("/app/libs")
p.SetLibraryLoader(loader)
// Chain multiple loaders
chain := libloader.NewChain(
libloader.NewFilesystem("/app/libs"),
libloader.NewMemoryLoader(map[string]string{}),
)
p.SetLibraryLoader(chain)See Library Loader Chain for full documentation.
Error Handling
Basic Error Handling
result, err := p.Eval(script)
if err != nil {
fmt.Printf("Script error: %v\n", err)
return
}Exception Handling
import "github.com/paularlott/scriptling/object"
result, err := p.Eval(script)
// Inspect the result before err: SystemExit(0) is a clean exit and may have
// a nil Go error, while non-zero exits return both the exception and an error.
if ex, ok := object.AsException(result); ok && ex.IsSystemExit() {
os.Exit(ex.GetExitCode())
}
if err != nil {
fmt.Printf("Script error: %v\n", err)
return
}Complete Example
package main
import (
"fmt"
"log"
"github.com/paularlott/scriptling"
"github.com/paularlott/scriptling/stdlib"
"github.com/paularlott/scriptling/extlibs"
)
func main() {
// Create interpreter
p := scriptling.New()
// Register libraries
stdlib.RegisterAll(p)
extlibs.RegisterRequestsLibrary(p)
// Set configuration
p.SetVar("api_base", "https://api.example.com")
p.SetVar("timeout", 30)
// Execute script
script := `
import json
import requests
url = api_base + "/users"
options = {"timeout": timeout}
response = requests.get(url, options)
if response.status_code == 200:
users = response.json()
result = {"count": len(users), "success": True}
else:
result = {"count": 0, "success": False}
`
result, err := p.Eval(script)
if err != nil {
log.Fatal(err)
}
// Access return value
if dict, err := result.AsDict(); err == nil {
if success, ok := dict["success"]; ok {
if val, err := success.AsBool(); err == nil {
fmt.Printf("Success: %t\n", val)
}
}
}
}See Also
- Library Registration - How to register built-in libraries
- Native API - Direct object-level control
- Builder API - Type-safe, cleaner syntax
- Security Guide - Security best practices for embedding
- Libraries - Usage reference for all libraries